‘Elden Ring’ update fixes bug that could put players in an endless death loop

You may want to update your copy of Elden Ring on PC to make sure that you don’t end up losing hours of gameplay to the endless death loop exploit. Bandai Namco has rolled out a patch for the game, which fixes a bug in multiplayer that “allowed players to teleport others to incorrect map coordinates.” A few days ago, reports surfaced about bad actors exploiting a bug that gives them a way to crash your game and teleport your character off the map. Upon reloading, you’ll just find yourself falling to your death and seeing the reviving/loading screen again and again. 

Here’s the infinite death loop in action:

As The Verge notes, some players were able to save their game by quickly teleporting elsewhere, but others reported losing as much as 100 hours of gameplay to the death loop. In addition to fixing this particular bug, the update also patches other issues, including ones that will prevent you from advancing certain quests. 

Elden Ring has been out for less than a month, but it has become huge very, very quickly. It sold 12 million units worldwide merely 18 days after its release, smashing the records of other Souls-type titles — Dark Souls 3, the best-selling game in the franchise, only reached 10 million units sold four years after it became available. When Bandai Namco and Elden Ring developer FromSoftware announced the milestone, they also said that the IP could be expanded “beyond the realm of games.” 

‘Super Auto Pets’ is an awesome (and extra cute) intro to auto battlers

It’s not often a brand new genre of game comes around. And while battle royale-style titles like PUBG and Fortnite have gotten a ton of attention and countless clones in recent years, there’s another new type of game — especially for fans of strategy and tactics games — that deserves your attention: auto battlers.

Now before anyone gets hysterical about auto battlers already having been around for some time, let’s get one thing clear. While the genre can trace its lineage back to Warcraft 3 mods like Pokemon Defense, the category as a whole didn’t really get mainstream attention until 2019 thanks to titles like Dota Autochess (which is now just Autochess), Teamfight Tactics, Hearthstone’s Battlegrounds and Dota Underlords.

However, since those games have characters and abilities based on existing titles (e.g. Dota and League of Legends), their counterpart auto battlers are kind of intimidating for new players to pick up. I know because, despite it becoming one of her favorite games as of late, I played Teamfight Tactics for almost a year on my own before successfully convincing my wife to give it a shot. And on PC, both Teamfight Tactics and Battlegrounds are only available within the launcher for their parent games. That makes them seem more like expansions rather than a brand new game type, which is admittedly somewhat confusing. But that’s where Super Auto Pets comes in.

By taking the basic auto battler formula and then adding a roster of cute, cuddly animals, Super Auto Pets has become the perfect intro to the genre, while still being surprisingly deep. The game’s general mechanics are simple. Every turn you start with 10 gold. You then use the gold to buy pets or food for three gold each (or one gold in the case of the pill), while trying to assemble the strongest five pet squad you can muster. If you combine three of the same pet, it’ll turn into a stronger level 2 version. And if you combine a total of six of the same creature, you’ll get a top-tier level 3 animal.

Alternatively, if you see a pet you like but can’t afford at the moment, you can freeze it to save it for later. After that comes the battling. It’s just you versus someone else’s squad, with each getting a silly auto-generated team name. If you win you get a trophy. If you don’t, you lose some hearts (up to three depending on the number of rounds). Your ultimate goal is to eke out 10 victories before all your hearts are gone. And the rounds keep coming until you win or die trying.

Super Auto Pets
Team Wood Games

Now I know I’m glossing over some of the game’s finer mechanics. But they’re not hard to pick up and will be immediately familiar to anyone who has played a trading card game like Magic: the Gathering or Hearthstone. And with over 80 pets already in the game (and more on the way), there are a lot of nifty interactions that are a blast to learn.

Take the parrot, who copies the ability of the pet in front of it. Or the skunk, who reduces the health of the enemy team’s tankiest pet. And then there’s the lovable turtle (who looks like a dead ringer for the old blob-style Android emoji) that gives fellow pets armor after it faints. Each pet’s ability is a callback to the creature’s personality, adding both flavor and strategy to the game. And I haven’t even mentioned the deer’s ability, which is downright hilarious. But you’re going to have to check it out for yourself because I’m not spoiling it here.

But my absolute favorite thing about Super Auto Pets is how easy it is to pick up and put down whenever I want. I had my first kid six months ago, so it probably won’t surprise you when I say I don’t have quite the same amount of time for games as I used to — let alone titles like Teamfight Tactics which typically last 20 to 30 minutes or more per match. In contrast, not only is Super Auto Pets available on pretty much anything with an internet connection (Android, Steam, web browsers, and most recently iOS thanks to a recent patch), I can quit at a moment’s notice in the middle of a run with zero consequences.

That means I can throw my phone down with haste if I need to change the kid or give him a bottle. Then later, when he goes down for a nap, I can hop back in where I left off. And thanks to cross-platform support, it doesn’t even have to be on the same device. It’s almost the perfect mobile game, that is, aside from needing an internet connection, which means I can’t really play it on the subway.

Super Auto Pets
Team Wood Games

And because the game is free-to-play, there’s essentially no barrier to entry. The game’s 59 core pets are available from the start, while another 22 pets are available for $5 as part of an expansion pack. That’s more than reasonable, especially since the expansion animals don’t really feel like an upgrade in power. It’s more like different flavors than a slimy pay-to-win cash grab. All other in-app purchases are completely cosmetic, and most of them can be bought with points that are easily acquired just by playing the game. There’s even a 64-player versus mode, though for obvious kiddo-related reasons I haven’t really tried it out.

For me, Super Auto Pets is the rare game that’s just as engaging on desktop as it is on mobile, due to its adorable art style and simple, but deep mechanics. It doesn’t prey on my wallet (I’ve spent a grand total of $5 dollars over countless hours of gameplay), and it fits into my schedule without infringing on my more pressing real-life responsibilities.

So even though there’s no shortage of new titles I’d love to drown myself in like Elden Ring, Triangle Strategy, and others, Super Auto Pets is one of the select few games I actually have the time to play. I appreciate that it lets me keep in touch with a hobby that’s been largely pushed aside, and it’s a great way to try out a fun twist on more traditional strategy games. And even though I achieved the incandescent high of getting my first win long ago, I can already tell this is going to be a game I’ll keep in my pocket for a long time coming.

Hackers are corrupting the save files of ‘Elden Ring’ players on PC

If you’re playing through Elden Ring on PC, you may want to disable the game’s online functionality for the time being. According to a Reddit report spotted by Eurogamer, some malicious individuals have found a hack that can send PC players into an endless death loop.

You can see the exploit in action in a video posted by Elden Ring Update on Twitter. A hacker will invade your game and use a specific ability that forces Elden Ring to crash. When you reload your save, your character will repeatedly fall to their death. Elden Ring is a big game, and some players have reported losing as much as 100 hours of gameplay in this way.

If all of this sounds familiar, it’s because FromSoftware was recently forced to disable Dark Souls 3’s multiplayer features after a hacker identified a vulnerability within the game that allowed them to execute code remotely. The studio has been working to address the issue since February.

FromSoftware and Bandai Namco have yet to comment on the exploit. We’ll update this article when they say something on the matter. In the meantime, your best bet is to play offline. Failing that, you’ll want to regularly backup your save in case someone uses the exploit on one of your characters. In the worst-case scenario, it’s possible to salvage a save, but the process isn’t easy. You need to press Alt F4 before your character dies, and then quickly fast travel to a Site of Grace when you reload the game.  

‘Elden Ring’ has sold over 12 million copies in 18 days

Bandai Namco expected FromSoftware’s Elden Ring to sell 4 million copies in five weeks. It would’ve been already impressive if that’s what had happened, considering Dark Souls 3sold 3 million copies within a month of its release. Elden Ring, however, eclipsed the company’s expectations: It sold 12 million units worldwide, 1 million of which were sold in Japan alone, within 18 days of its release. The companies have announced the game’s blockbuster sales numbers in a press release and also mentioned the possibility of expanding the IP “beyond the realm of games.” 

According to the announcement, those numbers came from the “distribution figures of the package version and sales figures of the downloadable versions” as of March 14th, 2022. With those sales numbers, Elden Ring smashed a bunch of other records associated with Souls-type games. FromSoftware’s previous release, Sekiro, sold 2 million copies in 10 days, and it took four years for Dark Souls 3, the best-selling game in the series, to reach 10 million units sold worldwide. Based on how well it’s doing, it seems apt to compare Elden Ring to Pokémon Legends Arceus, which sold 6.5 million copies in seven days — and that’s a game from a franchise that already has a massive following. 

FromSoftware developed Elden Ring with help from A Song of Ice and Fire creator George R. R. Martin, who wrote the overarching mythos for the game that features Lovecraftian creatures and dragons. At the helm of the project was Hidetaka Miyazaki, known for creating the notoriously difficult Souls games, as well as directing Bloodborne and Sekiro. It was supposed to be available back in January but was ultimately released on February 25th for the PlayStation 5 and 4, Xbox Series X|S, Xbox One and PC via Steam.

Google’s Immersive Stream lets other companies use Stadia gaming tech

Google is finally sharing more about how it will deliver Stadia game streaming to other companies. The search firm used its Google for Games Developer Summit to detail Immersive Stream for Games, its “expanded” Stadia platform for third parties. The offering lets businesses offer cloud gaming for a wide range of players — not just subscribers.

As with Stadia itself, a “Click to Play Trials” feature will let gamers test full titles without an account. You’ll know if you like a game without having to download it. You can also browse a game store without an account. Accordingly, Google wants to simplify bringing games to the platform through a “Low Change Porting” effort that should reduce the work needed to make games streaming-friendly.

It may take a while for all these features to reach early Immersive Stream adopters. The open storefront model is due in the “coming weeks,” while trials are coming sometime in 2022. Easier porting is still in testing. AT&T already used the rough version of the platform to offer Batman: Arkham Knight for free in October, though, and it’s teasing an upcoming second game that will finally let you stream on mobile, not just on desktop.

The expansion to outside companies was largely expected. It’s no secret that Google has struggled to grow Stadia, and closed its in-house game studios in early 2021. Immersive Stream gives the company a way to profit from Stadia’s technology regardless of how well the core service fares, and might fend off competitors pitching their own cloud gaming toolkits.

PlayStation will stream a ‘Hogwarts Legacy’ State of Play on March 17th

You’ll soon get more than just a cursory look at Hogwarts Legacy. Sony and WB Games Avalanche have announced a State of Play stream on March 17th devoted solely to the open-world Harry Potter RPG. The 20-minute presentation will finally share more details for the title, including 14 minutes of PlayStation 5 gameplay. The stream starts at 5PM Eastern on PlayStation’s Twitch and YouTube channels.

Hogwarts Legacy was originally slated to arrive in 2021 before the developers pushed the release to sometime this year. The game has you create a wizard who perfects spells, tames beasts (of the fantastic variety, of course) and otherwise explores Hogwarts in the 1800s, long before Harry and many other well-known characters rose to prominence. The game will also be available for PS4, Xbox One, Xbox Series X and PC.

The single-game focus isn’t a shock. Avalanche is keen to note people have viewed the Hogwarts Legacy debut trailer over 28 million times — there’s clearly a lot of demand between Harry Potter fans and the gaming community at large. The State of Play could help Sony tap into that demand and spur more PlayStation sales.

‘Call of Duty: Warzone’ is coming to mobile

Call of Duty: Warzone, the free-to-play battle royale game, will soon have a mobile version. In a tweet, the game’s publisher Activision announced it was hiring for a slate of new mobile roles. The upcoming Warzone will be the second CoD title adapted …

Nintendo stops shipping the Switch and other products to Russia

Nintendo has stopped shipping its products, including the Switch, to Russia for the foreseeable future. “This is due to considerable volatility surrounding the logistics of shipping and distributing physical goods,” the company told Eurogamer. It made the decision two weeks after Russia invaded Ukraine, though it didn’t mention the crisis in its statement.

The move follows Nintendo suspending sales of digital games in Russia last weekend. It said the Russian version of the eShop “is currently under maintenance following the suspension of transactions in Russian rubles by the payment provider.”

On Wednesday, Nintendo delayed Advance Wars 1+2: Re-Boot Camp indefinitely. The game was supposed to be released on April 8th, but the company said it was pushing back the debut of the military strategy game following “recent world events.”

Other major gaming companies have withdrawn from Russia (and, in some cases, Belarus). Sony has halted PlayStation hardware and software sales there, while Microsoft put all sales in the country on hold. Ubisoft, Take-Two, CD Projekt Red, EA, Activision Blizzard and Epic have stopped selling their games there as well.

Bungie joined its peers in taking a stance on the conflict on Wednesday. It said players in Russia and Belarus will still be able to play the free base Destiny 2 game and have access to any expansions or content they bought before then. However, they’ll no longer be able to purchase currency or DLC such as The Witch Queen.

Capcom’s ‘Exoprimal’ isn’t ‘Dino Crisis’ and that’s OK

Just when you thought video games were getting too serious comes Capcom with Exoprimal, an entirely new IP that will see you and your friends facing off endless waves of dinosaurs that fall from the sky. 

In an absolutely bananas trailer the publisher showed off during Sony’s State of Play presentation on Wednesday, we saw a game that looks like a mix of Anthem, Dino Crisis and Dynasty Warriors. Exoprimal is both a co-op and competitive game. In the game’s main mode, Dino Survival, you’ll team up with four other players to take on hordes of dinosaurs and an opposing team of five players. If you’ve played Destiny 2‘s Gambit mode, the setup will sound familiar. Each exosuit features a different suite of abilities, and you’ll need to work as a team to defeat both the cold- and warm-blooded killers out for your neck. Capcom said it plans to release Exoprimal in 2023 on PlayStation 4 and PS5, Xbox One, Xbox Series X/S and Steam.

Blizzard will reveal the next ‘World of Warcraft’ expansion on April 19th

Blizzard is gearing up to reveal what’s next for the Warcraft franchise across multiple games. The studio is working on the next World of Warcraft expansion following 2020’s Shadowlands and fans will get their first look on April 19th.

Although Activision Blizzard didn’t say when the expansion will arrive, the timing of the reveal suggests it’s sticking with the cadence of releasing one every couple of years. That’s despite the difficulties of developing games during the pandemic and the company finding it difficult to hire and retain staff in the wake of lawsuits and misconduct allegations.

Before the WoW reveal, Hearthstone players will get a look at the first of three expansions coming their way in 2022. Those details will emerge on March 15th. Soon after that, the Hearthstone team will reveal more about what’s ahead this year, including core set changes.

Meanwhile, Activision Blizzard recently announced a Warcraft mobile game is coming this year. Expect to learn more about that in May.