Mark Vande Hei, who broke the record for the longest single spaceflight by an American astronaut, has safely made it back to Earth. Vande Hei made his way to the International Space Station on April 9th last year and spent 355 days in orbit, eclipsing Scott Kelly’s record of 340 continuous days spent outside our planet’s atmosphere. This concludes Vande Hei’s second spaceflight, bringing his total number of days spent in space to 523.
The American astronaut made the journey back to Earth with Russian cosmonauts Anton Shkaplerov and Pyotr Dubrov aboard the Soyuz MS-19 spacecraft. There were fears that Roscosmos would leave Vande Hei stranded in space after the US imposed sanctions against Russia following its invasion of Ukraine. NASA would’ve had to rely on private companies, such as SpaceX, to transport him back. Russian space agency Roscosmos issued a statement assuring everyone that it will ferry Vande Hei back home, though, proclaiming that the agency “has never given reason to doubt its reliability as a partner.”
The three passengers closed the hatch to their Soyuz spacecraft at 11:30PM EDT on March 29th. They undocked at 2:45AM on March 30th and touched down at 7:28AM (5:28AM local time) in Kazakhstan. While he was aboard the ISS, Vande Hei contributed to dozens of studies conducted on the station, including six investigations by NASA’s Human Research Program. His contributions will help the agency and commercial space companies prepare better for long-duration spaceflights to destinations farther than the ISS in the future.
After a fair degree of speculation, Sony has officially announced the next evolution of PlayStation Plus, its subscription service. And, finally, it could offer enough to match Microsoft’s compelling Game Pass. It’s still called PlayStation Plus but will fuse it with PlayStation Now, the company’s middling game streaming service, at least at the highest tiers.
PlayStation Plus Premium ($18 per month) is where the PS Now aspect really comes into play, with access to an extra 340 or so games, including PS3 titles you can stream via the cloud. A bunch of PS1, PS2 and PSP games will be available to stream or download, too, but the streaming feature will be only in markets where PS Now is currently available. That includes the likes of the US, UK, Japan and a large chunk of Europe.
Then there’s PlayStation Plus Extra (for $15 per month), which will fold in the existing PS Plus service, soon to be renamed PlayStation Plus Essential (still $10 per month) but add a library of “up to” 400 PS4 and PS5 games. These will encompass PlayStation’s in-house titles as well as third party games.
At the outset, Sony plans to offer games including Death Stranding, God of War, Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales, Mortal Kombat 11 and Returnal. However, it’s unlikely that first-party PlayStation games (usually exclusive at launch) will appear on the service immediately. Sony Interactive Entertainment CEO Jim Ryan told GamesIndustry.biz in an interview: “We feel if we were to do that with the games that we make at PlayStation Studios, that virtuous cycle will be broken.” In PlayStation’s favor, at least in the US, the annual price is $60 less than Xbox Game Pass Ultimate members’ annual cost.
The new-look PS Plus will start rolling out in June.
Dyson just unveiled its first wearable product: a set of noise-canceling, air-purifying headphones. The Dyson Zone comes with a detachable vizor for the bottom half of the wearer’s face, which looks, to put it mildly, odd. That vizor actually blows filtered air to your nose, mouth and chin, sort of like a portable fan dedicated to the lower portion of your face. Dyson has integrated a smaller version of its air filtration system into the earcups.
Intel has unveiled the Core i9-12900KS Special Edition CPU, claiming it’s “the world’s fastest desktop processor.” Intel boosted the clock speed from 5.2GHz to 5.5GHz (on up to two cores) by bumping the power from 125 to 150 watts. AMD recently said its $449 Ryzen 7 5800X3D was the world’s fastest gaming processor, that its 3D V-Cache beats Intel’s older Core i9-12900K. However, Intel’s latest model has a much higher maximum clock speed (5.5GHz compared to 4.5GHz). Now we wait for the benchmark tests to prove the eventual winner.
NVIDIA’s GeForce RTX 3090 Ti is finally here, and it’s clear the no-compromise design comes with the steep price tag to match. The new flagship GPU is now available, at a heady $1,999. That’s $500 more than the ‘base’ RTX 3090 and closer to the price of line-blurring GPUs like the old $2,499 Titan RTX. And don’t be surprised if you pay more thanks to ongoing shortages — we’re already seeing more expensive cards at retailers.
There’s not an awful lot of competition at the high-end soundbar market, with most consumers looking towards surround sound speaker setups with multiple speakers, separate subwoofers and the rest. For those of us looking for minimalist aesthetics and better sound, Sennheiser’s Ambeo now has competition from Devialet. The giant soundbar can upmix stereo sound so it’s more enveloping and richer. You also have to be a certain level of rich to afford the thing.
This won’t come as a huge surprise to gamer cynics, but Nintendo has announced it’s delaying the launch of the hugely anticipated Legend of Zelda: Breath of the Wild sequel. As is usually the case with such delays, Nintendo didn’t offer a ton of details. Legend of Zelda series producer Eiji Aonuma said the company decided to “extend our development time a bit” and apologized to those looking forward to playing the new game. Expect to wait til spring 2023. And possibly even a little longer.
In the next wave of emoji, which has brought us burritos, flamingos and so on, don’t expect to see more flags. The Unicode Consortium has warned it will “no longer accept proposals” for flag emoji, regardless of category. They’re more trouble than they’re worth, the organization said, whether it’s the inherent politics or the value they bring. Flags are “by far” the least-used emoji, Unicode said, and aren’t even used that often in social media bios. The Consortium added that flag additions tend to “emphasize the exclusion of others.”
Google may be set to integrate Bluetooth tracker detection into Android. With devices like Tile trackers and Apple AirTags becoming more popular, there have been instances of bad actors planting one on someone else and using it to follow their movements.
However, there are some issues with current detection methods on Android. Users would both need to be aware of the fact that Bluetooth trackers can be misused and have apps that can detect them installed on their device. The Apple and Tile apps also require users to scan for trackers manually, a process that can take around 10 minutes.
According to 9to5Google, the Android team has started work on a tracker detection feature in Play services. The most recent APK code includes references to Tile trackers and “ATag” (probably AirTags) and hints that Android users may be able to ring detected devices.
The feature is said to be in early development and it’ll likely be some time before Google releases it publicly (if at all). Having automatic detection built into the OS, or even a manual scanner with a warning to all users about the potential for stalking, would surely help protect users from being tracked. Hopefully, we’ll learn more about Google’s tracker detection plans at I/O in May.
The American Lung Association has released a report detailing the public health benefits of a complete national shift to zero-emission vehicles from 2020 to 2050. Apparently, if all new passenger and heavy-duty vehicles sold by 2035 and 2040, respectively, are zero-emission models, 110,000 deaths could be avoided in the United States over the next 30 years. That figure came from the association’s analysis, which also projects that the Biden administration will achieve its target of having 100 percent carbon pollution-free electricity by 2035.
With no air pollution affecting people’s health, up to 2.79 million asthma attacks could also be avoided. And perhaps to convince companies to get onboard with the transition, the association also made it a point to mention that up to 13.4 million lost workdays could be avoided with cleaner air.
Harold Wimmer, National President and CEO of the American Lung Association, said in a statement:
“Zero-emission transportation is a win-win for public health. Too many communities across the U.S. deal with high levels of dangerous pollution from nearby highways and trucking corridors, ports, warehouses and other pollution hot spots. Plus, the transportation sector is the nation’s biggest source of carbon pollution that drives climate change and associated public health harms. This is an urgent health issue for millions of people in the U.S.”
The widespread transition to zero-emission vehicles would generate up to $1.2 trillion in public health benefits, the report noted, and $1.7 trillion in climate benefits. Communities and counties with the highest percentage of lower-income families and People of Color in the US would benefit greatly from the shift, since they have areas with highly concentrated doses of pollution from diesel hotspots, power plants and other fossil fuel facilities. The top metro locations that would benefit the most include Los Angeles, New York, Chicago, San Jose, Washington, Miami, Houston, Detroit and Dallas Fort-Worth.
To be able to ensure that all new vehicles sold by 2040 are zero-emission and that the grid can supply the country with pollution-free electricity within 15 years, the association has listed a series of recommendations. They include a call for increased funding for non-combustion electricity generation and transportation, extending and expanding incentives for zero-emission vehicle purchases and “converting public fleets to zero-emission vehicles immediately.” The association is also urging the Congress to pass legislation that would accelerate the transition and for the EPA to adopt standards that would require lower carbon emissions from vehicles before the shift is complete.
Apple technicians will decline to fix iPhones that had been reported as stolen or lost, according to MacRumors. The tech giant has reportedly sent out a memo to Apple Stores and authorized providers not to accept a device for repair if they get a notice on their internal MobileGenius or GSX systems that the phone had been marked as missing. Presumably, that means technicians will check a device’s IMEI against the GSMA Device Registry when a customer brings it in for repair.
The GSMA registry is a global database where owners can register their devices’ IMEI and designate a status for them, such as whether they’d been lost, stolen or were fraudulently obtained. This move expands Apple’s existing policy to decline repairs for devices whose owners cannot disable the Find My iPhone feature. It could discourage more people from buying second-hand devices outside of official and authorized sources in case they unknowingly end up with a stolen unit. That said, users could just as easily go to a third-party repair shop that doesn’t care where they got their devices from.
Apple’s iPhones have become increasingly cost-prohibitive over the years, giving rise to a market for second-hand units. According to a recent Bloomberg report, though, the tech giant is working on a subscription service for the iPhone and other hardware to make regular upgrades more accessible with monthly fees and no huge upfront costs.
Dyson just unveiled its first wearable product and… it’s not what you think it is. The device is called the Dyson Zone, and it’s a set of noise-canceling, air-purifying headphones. It comes with a detachable visor for the bottom half of the wearer’s face that looks, to put it mildly, odd. That vizor actually blows filtered air to your nose, mouth and chin, sort of like a portable fan dedicated to the lower portion of your face. Dyson integrated a smaller version of its air filtration system into the earcups, and the idea is that people can protect themselves from pollution while out and about.
The Zone might seem like a response to the pandemic, but Dyson says this device has actually been six years in the making. It’s not borne from a desire to keep out COVID-19 germs, per se, and more as a means to help people breathe less-polluted air wherever they go. The Zone is not only a wearable air filtration system, but it’s also the company’s first audio product. In fact, Dyson describes it as “headphones delivering pure air and pure sound.”
If you’re thinking this thing looks absurd, you’re not alone. My first reaction to seeing the Zone on a mannequin’s head during a virtual briefing was complete and utter amusement. Shortly after, I saw it on an actual person on the demo call and it did not look like they were enjoying themselves. So when Dyson offered to show the contraption to me in person, I knew I had to see and try this thing out for myself. Sadly, I wasn’t allowed to take any photos or video of the Zone, so I’ll do my best to describe the experience.
My biggest takeaway after spending some time with a prototype is that, yes, it does look just as ridiculous in real life. But somehow, in spite of its wild appearance, I still really want one. Dyson said it engineered the headset to fit comfortably and distribute weight evenly, by drawing inspiration from horse saddles. There are three cushions on the headband, and the central one is slightly curved like a saddle to distribute the load through “contact areas.”
When I put on the Zone and adjusted its arms to fit my head, it felt balanced and didn’t feel heavy. The earcups themselves were spongy and soft, and once they clamped on there was a noticeable noise canceling effect. That’s because the demo unit had already been set to enable active noise canceling when it’s worn. By clicking through a physical switch on the earcup, I toggled through different sound profiles, and though I occasionally heard some static, the pass-through and complete cancellation modes were effective.
Three ANC modes are available: Isolation, Conversation and Transparency. Isolation provides the highest level of muffling, while Conversation, which kicks in when you dip the visor, turns off the filtration motors to let you better hear who you’re talking to. Transparency allows certain sounds to pass through, so you can be aware of your surroundings.
For an initial foray into the audio space, the Zone is impressively satisfying. A company rep streamed Spotify to the demo unit and I enjoyed the ample bass and clear sound in songs like Doja Cat’s Say So.
The highlight of my time with the Zone, though, has got to be when I snapped the magnetic visor on. After I figured out where on the headphones to aim the edges, taking the attachment on and off was easy. Once the mask was connected, the motors in the earcups whirred to life and a gentle, clean-smelling trickle of air started blowing at my lips and nose. It was surprisingly comfortable and, for an obsessive clean freak like me, felt borderline magical. This could not only be the personal air bubble I’ve dreamed of, but also might be a portable air conditioner for the lower half of my face, which would be a blessing in the summer.
Four air purification modes are available as well — low, medium, high and auto. You can toggle these to, say, use the maximum level when you need a higher purification speed if you’re breathing rapidly during a quick jog on the streets. For the Auto mode, the Zone will use onboard accelerometers to determine which setting to choose.
The visor was also designed to diffuse two jets of airflow and at no point during my time with the Dyson Zone did I feel like I was being overwhelmed or pummeled by wind. The earcup’s compressors draw air through dual-layer filters, including negatively charged electrostatic filters to catch particles like allergens and dust. A potassium-enriched carbon layer captures gas pollutants like nitrogen dioxide, sulfur dioxide and ozone.
Earlier versions of the Zone took the form of a snorkel-like mouthpiece connected to a backpack (like oxygen tanks in a scuba diving setup). 500 prototypes later, the company settled on the headset and visor combination, and the mouthpiece can deliver clean air without touching the wearer’s face. “Developing a non-contact solution was a must for Dyson engineers, to avoid the discomfort and irritation often associated with full-contact alternatives,” the company said in a statement.
It does leave room for you to insert a face mask, though, and Dyson provides attachments for coverings that would meet FFP2 filtration standards in the box. It also includes a “community face covering attachment” that would form a “sealed solution” so you can mask up while keeping your filtered air clean.
Dyson also made a companion app that shows the air quality of the region you’re in, though at the time of the demo it didn’t offer information that was more location-specific than a city. You couldn’t, for instance, see if your place of work had more air pollutants than the park you’d walk to for lunch.
The company hasn’t shared pricing and availability information for the Zone just yet, other than to say it’s coming this year. I can already see this being a great device for my future travels — whether in an airplane or a commuter train, and at the demo I even went to lay down on a couch to see how comfortable the Zone would be to wear on a redeye flight. It felt surprisingly comfortable for the admittedly brief period of time I was lying down. But of course, there are still things I’d need to know before spending money on the Zone — like battery life and real-world performance. Hopefully, Dyson will share more information on those things soon.
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The electric revolution is no longer limited to daily drivers and eco-commuters. Luxury brands such as Audi, BMW, Mercedes and Porsche have already begun augmenting their lineups with EV variants, while hypercar makers like Lamborghini and Ferrari expect their first electrics to arrive in the next few years. On Tuesday, British automaker Lotus announced that it too has an EV, the 600HP Eletre, with deliveries beginning next year in China, Europe and the UK.
Developed under the codename Type 132, the Eletre “takes the heart and soul of the latest Lotus sports car – the Emira – and the revolutionary aero performance of the all-electric Evija hypercar, and reinterprets them as a Hyper-SUV,” according to the company’s press release. It also accomplishes a number of firsts, the release continued: “first five-door production car, the first model outside sports car segments, the first lifestyle EV, the most ‘connected’ Lotus ever.”
The Eletre was developed atop Lotus’ 800V Electric Premium Architecture (EPA) platform. That voltage puts it on par with the Audi e-Tron and Hyundai Ioniq 5, meaning that on a 350 kW DC fast charger, drivers will be able to add around 248 miles of range in a 20 minute charge, according to the company. Lotus hasn’t specified how big the battery will be beyond that it “has a battery capacity that’s over 100 kWh” but the company is estimating a total range of 373 miles, equivalent to that of the Tesla Model X Long Range Plus. Its dual front and rear motors will reportedly output 600 horsepower producing a top speed of 161 MPH and a sub-3 second 0-60.
Ben Payne led development of the Eletre’s exterior design, which features “porous” aerodynamics, a low stance atop the platform’s long wheelbase with short overhangs at either end. “The Eletre is a progressive all-electric performance vehicle embodying emotion, intelligence and prestige and, as the first of the brand’s lifestyle cars, it sets the standard for what will follow,” he said. “We have taken the iconic design language of the Lotus sports car and successfully evolved it into an elegant and exotic Hyper-SUV.”
The interior will offer either the traditional two-buckets-and-a-bench layout or an optional four individual seats, front and rear, beneath a fixed panoramic sunroof. The material choices for the cabin reflect Lotus’ net-zero goals, with “durable man-made microfibres on the primary touchpoints, and an advanced wool-blend fabric on the seats,” while the hard parts are constructed from little bits of carbon fiber recycled from the edge of weaves rather than being made specially.
The infotainment system is a whole production. “Below the instrument panel a blade of light runs across the cabin, sitting in a ribbed channel that widens at each end to create the air vents,” Tuesday’s announcement read. This light blade serves as part of the vehicle’s HMI and changes color to alert occupants of important events like incoming calls.
Below that is a 30mm tall “ribbon of technology.” On the driverside, that ribbon serves as the instrument cluster, displaying vehicle and trip information, which can also be displayed via the AR system, which comes standard. On the passenger side, a second ribbon shows relevant contextual information like the nearby points of interest or the current music selection which plays through a KEF Premium 1,380-watt 15-speaker surround sound set-up with Uni-QTM.
Between these two ribbons sits a 15.1-inch OLED touchscreen infotainment system that folds away when not in use. While most of the cabin controls are digital and can be used either through the touchscreen or voice interfaces, Lotus deemed some functions vital enough to warrant being mirrored to physical knobs and switches so drivers won’t have to dig through submenus to turn on the windshield wipers. Even those digital controls, Lotus boasts that “with three touches of the main screen users can access 95 percent of the car’s functionality.”
The Eletre is also the first vehicle on the market with a deployable LIDAR array. Used to supplement the driver assist system the unit pops up from the top of the windscreen, top of the rear glass and the front wheel arches — like the headlights from a 1990 MX-5 — when in use and then retracts when finished to maintain aerodynamics.
“ADAS technologies such as LIDAR sensors and cameras will become increasingly common on new cars as we move into a more autonomous era, and to have the world’s first deployable LIDAR system on the Eletre is a signal of the technology vision we have for Lotus,” said Maximilian Szwaj, Vice President of Lotus Technology and Managing Director, LTIC. “This car has tech for today, and also for tomorrow, as it’s been developed to accept OTA updates as standard.”
Manufacturing begins later this year at Lotus’ new production plant in Wuhan, China with deliveries beginning in 2023. The model will be available first in China, Europe and the UK. The company hasn’t disclosed pricing details yet.
YouTube’s copyright claim system has been repeatedly abused for bogus takedown requests, and Bungie has had enough. TorrentFreakreports the game studio has sued 10 anonymous people for allegedly leveling false Digital Millennium Copyright Act (DMCA) claims against a host of Destiny 2 creators on YouTube, and even Bungie itself. The company said the culprits took advantage of a “hole” in YouTube’s DMCA security that let anyone claim to represent a rights holder, effectively letting “any person, anywhere” misuse the system to suit their own ends.
According to Bungie, the perpetrators created a Gmail account in mid-March that was intended to mimic the developer’s copyright partner CSC. They then issued DMCA takedown notices while falsely claiming to represent Bungie, and even tried to fool creators with another account that insisted the first was fraudulent. YouTube didn’t notice the fake credentials and slapped video producers with copyright strikes, even forcing users to remove videos if they wanted to avoid bans.
YouTube removed the strikes, suspended the Gmail accounts and otherwise let creators recover, but not before Bungie struggled with what it called a “circular loop” of support. The firm said it only broke the cycle by having its Global Finance Director email key Google personnel, and Google still “would not share” info to identify the fraudsters. Bungie hoped a DMCA subpoena and other measures would help identify the attackers and punish them, including damages that could reach $150,000 for each false takedown notice.
We’ve asked Google for comment. The lawsuit won’t force YouTube to reform its DMCA system, but Bungie is clearly hoping this will add some pressure. As it is, the company believes the fake takedown requests did lasting damage by creating a “chilling effect” for Destiny‘s YouTube stars (who were afraid to post new videos) and damaging the community at large.
Update 3/29/22 5:40pm Eastern: “We take abuse of our copyright takedown process seriously and terminate tens of thousands of accounts every year for violating our policies, which prohibit submitting false information in a takedown request,” a YouTube spokesperson told Engadget over email. “We’ll continue our work to prevent abuse of our systems, and we’re committed to taking appropriate action against those who knowingly misuse our tools.”