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By Tanner Garrity “We’re on to something huge. And I can’t wait to tell the world that games are good for you.” That’s Mike Wilson, the co-CEO of new venture DeepWell Digital Therapeutics, offering a concise mission statement for the work of his 40-person team of gaming engineers and medical professionals. The Vancouver-based startup plans to release its very first “mental health-focused game” in 2023, as part of a larger plan to establish a therapeutic link between spending time in virtual worlds and reducing one’s risk of anxiety and depression. One DeepWell creative advisor imagines the unl…