你可以在任天堂 Switch 的主介面為遊戲、app 分組了,升級到新韌體後也能透過 Switch 來調整藍牙裝置的音量。
Twitter can now create GIFs using your iOS camera
The humble GIF may have been invented in 1987, but in many ways, it’s never been more popular. Whether you pronounce the acronym with a soft g as its creator does or with a hard one as most people do, many of us turn to GIFs when we want to share memor…
Annoyingly, the Mac Studio’s software lock prevents SSD upgrades
The dream of an upgradeable Mac Studio is dead – at least for the time being. If you follow Apple blogs, you probably saw that over the weekend teardowns of the company’s latest desktop computer showed that it features SSD storage that isn’t soldered down to its main logic board. That led some to believe that it would be possible for Mac Studio owners to upgrade the computer on their own. However, those hopes have now been dashed.
YouTuber Luke Miani conducted a test to see if he could upgrade the Mac Studio’s storage. To do so, he took one unit and wiped its SSD so that he could then transfer the drive to an open SSD slot on a second machine. The secondary Mac Studio recognized the drive, but no matter what Miani did, the computer would not boot with the component installed in it. The Mac Studio’s only response was to use its status LED to send out an SOS call. All of that suggests Apple has programmed the Mac Studio not to accept replacement SSDs.
That’s not necessarily surprising. On its website, Apple states, “Mac Studio storage is not user accessible,” and the company recommends customers configure the computer with enough storage to meet their needs when they buy it. MacRumors suggests the purpose of the Mac Studio’s SSD slots is to allow certified technicians to replace nonfunctioning drives. Presumably, they’ll have access to tools that will allow them to bypass the company’s software lock. As the website also notes, it’s possible Apple may at some point allow people to replace the SSD in their Mac Studio on their own by selling storage upgrade kits, much like it started doing with the Mac Pro in mid-2020. Until then, it’s a shame a machine that costs so much doesn’t offer some form of upgradability.
Uber is ditching the ‘split fare’ feature in April
The Uber app will lose the “split fare” option in April as the company attempts to build a better system for sharing the cost of a ride. A replacement feature should roll out within the next few months, according to an Uber spokesperson.
Uber riders in the UK received an email this week alerting them of the shutdown, as spotted by Mashable. A spokesperson confirmed to Engadget that the feature is on its way out.
“We are in the process of reworking how riders split fares and the feature will be temporarily removed from the Uber app next month,” they said. “We know this is a popular feature, so rest assured that we are planning to roll out a new, improved version in the coming months.”
This change eliminates the ability to split the cost of a ride within the Uber app itself, but it doesn’t stop you from using Venmo, Cash App or other services to make things equal. The original email to UK Uber customers said the “split fare” feature would be discontinued on March 21st, but it’s definitely sticking around until April, the company clarified.
Apple settles voice over LTE patent dispute with WiLAN
Following years of litigation, Canadian “patent monetization” firm WiLAN has signed a licensing agreement with Apple. With the deal, the two companies have settled all court cases that were ongoing between them in the US, Canada and Germany related to …
NVIDIA says its new H100 datacenter GPU is up to six times faster than its last
Partway through last year, NVIDIA announced Grace, its first-ever datacenter CPU. At the time, the company only shared a few tidbits of information about the chip, noting, for instance, it would utilize its NVLink technology to provide data transfer sp…
NVIDIA’s more powerful ‘AI brain’ for robots is available now for $1,999
If you’ve been eager to use NVIDIA’s more powerful robotics ‘brain’ for projects, you now have your chance — provided you’re willing to pay a premium. The company is now selling the Jetson AGX Orin developer kit for $1,999. The palm-sized computing device is now billed as eight times more powerful than Jetson AGX Xavier (275 trillion operations per second, or TOPS) thanks to its 12-core ARM Cortex-A78AE CPUs, Ampere-based GPU and upgrades to its AI accelerators, interfaces, memory bandwidth and sensor support.
You’ll have to wait a while longer for production-ready units. They’ll be available in the fourth quarter of the year starting at $399 for a ‘basic’ Orin NX kit with six CPU cores, a 1,792-core GPU, 8GB of RAM and 70 TOPS of performance. To match the claimed 275 TOPS, you’ll need to use a $1,599 Orin module with the full 12 CPU cores, 2,048-core GPU and 64GB of RAM.
NVIDIA is doing more to give robot creators a helping hand, though. It’s launching an Isaac Nova Orin platform that includes two Jetson AGX Orin modules and the sensor suite needed for a robot to detect the world around it. The platform can handle up to six cameras, three LiDAR units and eight ultrasonic sensors. You’ll also get the tools needed to simulate the robot, not to mention support for software that helps speed up mapping, navigation and perception. NVIDIA hadn’t mentioned pricing as of this writing, but it’s safe to presume the extra module and sensors will cost significantly more.
You probably won’t use the new Jetson hardware for amateur projects, but it could have a significant impact on the technology you use or buy. NVIDIA is keen to note existing Jetson users like John Deere (which uses the tech in an upcoming autonomous tractor) and Hyundai Robotics. Orin’s extra performance isn’t guaranteed to lead to more intelligent robots, but it should at least help those robots handle tasks quickly.
Steam is officially available on a handful of Chromebooks
A week ago, Google somewhat surprisingly announced that Steam was coming to Chromebooks in a very early alpha test format — but aside from a mention of this during the company’s Games Developer Summit keynote, there were no details to be had. Given the somewhat surprising amount of interest around it, Google is now making things a bit more official by releasing instructions on how to get Steam up and running on Chrome OS. The company is also providing details on supported hardware, games that should work and bugs you can expect to run into.
For starters, you’ll need a supported device, and it’s only a handful of Chromebooks. Google says that you’ll need a device with Intel Iris Xe Graphics, 11th-generation Core i5 or i7 processors and at least 8GB of RAM. Google specifically said that configurations with an Intel i3 processor or 4GB of RAM aren’t supported. For the alpha, only the following devices are supported:
● Acer Chromebook 514 (CB514-1W)
● Acer Chromebook 515 (CB515-1W)
● Acer Chromebook Spin 713 (CP713-3W)
● ASUS Chromebook Flip CX5 (CX5500)
● ASUS Chromebook CX9 (CX9400)
● HP Pro c640 G2 Chromebook
● Lenovo 5i-14 Chromebook
Assuming you have supported hardware, Google says you’ll need to switch your Chromebook to the Dev channel, and cautions that you shouldn’t do this with hardware that you rely on for daily use. From there, you’ll need to enable a specific flag in Chrome as well as type a few commands into Chrome OS’s Crosh terminal. Google says you can find full directions here.
Once you have Steam installed, there’s a surprisingly large group of games that Google has tried and suggests testers try as well. Unsurprisingly, it includes a lot of Valve titles like Portal 2, Dota 2, Team Fortress 2 and Half-Life 2. Other games Google suggests trying include Celeste, The Witcher 3: Wild Hunt (i7 and 16GB of RAM required for that one, with graphics set to medium or lower), Hades, Cuphead, TEKKEN 7, Fallout 4 and more.
Google notes that Steam will default to installing and running a Linux version of your selected game, assuming it’s available (which is why so many Valve games are supported here). But the Steam Play compatibility tool means you can try other games, as well; it leverages the Proton software that allows some Windows-based games to run on Linux. Of course, there are no guarantees this will work, but it’s worth a shot if there’s a particular title you want to try on Chrome OS.
Come to think of it, “there are no guarantees this will work” sums up the vibe of Google’s blog post pretty well. The company took great pains to note this is an alpha release; between the less stable nature of the Dev channel in general and the alpha status of Steam, Google says that “anything can break” and that “you will encounter crashes, performance regressions, and never-before-seen bugs.”
So, this isn’t exactly a release for the faint of heart — but the good news is that it’s extremely easy to roll back Chrome OS to its original state, and most of your settings and preferences are all kept in the cloud. If you have one of the few supported Chromebooks and want to give it a shot, you can do so now, but just make sure you’ve backed up any local files on your device before you take the plunge.
Instagram wants you to tag products the way you tag people
Instagram tags are no longer just for other accounts. The app is expanding its product tagging feature so that any user can tag specific items within their post. Up until now, product tagging has only been available to businesses and creators, but over…
Ford is turning its EVs into video conference rooms with help from Cisco
With its newly minted bi-directional charging capabilities, the Ford F-150 Lightning can now serve as a backup home power supply in a pinch. Soon, the automaker hopes it might do the same for your office space thanks to a new partnership with Cisco, makers of Webex conference software.
Ford CEO Jim Farley announced on Tuesday, “We’re going all in, creating separate but complementary businesses that give us start-up speed and unbridled innovation.” So far that effort has seen the company announce in recent months plans to separate its EV and ICE businesses, produce in excess of 600,000 EVs annually by in 2023, and introduce seven new EV models to the European market in the next few years.
And what better way for Ford to fully capture the hearts and minds of the American driving public than to outfit their electric vehicles with the internet’s most popular pastime since March 2020, online conference calling? “We’re looking at ways to bring the human connection in,” Darren Palmer, Vice President, Ford Electric Vehicle Programs, said in a press statement. “We don’t see why people wouldn’t be using their vehicles as a fantastic quality office, to be able to collaborate together.”
To that end, Ford and Cisco have partnered to “unlock the browser experience on SYNC4A,” the automaker’s infotainment system, and are currently developing a WebEx app capable of running natively on the HTML 5-centric OS. “Ford is excited to be collaborating with Webex by Cisco for next-gen experiences in our electric vehicles,” Palmer continued. “We see Webex as providing a secure and immersive collaboration experience.”
Your cat jumping in front of the webcam can be quite cute when you’re conference calling from home. Your kids loudly melting down in the back seat about who may or may not be touching whom is decidedly less adorable. To help prevent those high-decibel interruptions, future Ford EVs will be outfitted with Webex’s Optimize for My Voice feature which automatically mutes out everybody in the cabin who isn’t part of the meeting. To further minimize distractions to the driver, “We’ll make sure that any collaboration like Webex is deployed only when the vehicle is stationary, or audio-only when driving,” Palmer said. The companies did not disclose a timeline for the application’s eventual release.