It took several months, but Apple Wallet can finally hold your state driver’s license. Arizona residents can add their driver’s license or state ID to Wallet on their iPhone or Apple Watch. You’re currently limited to presenting the digital cards at certain TSA checkpoints in Phoenix’s Sky Harbor International Airport, but this may save you the trouble of reaching for conventional IDs when your phone or smartwatch is at the ready.
Apple is also promising wider availability beyond the eight states already announced. Colorado, Hawaii, Mississippi, Ohio and Puerto Rico have also committed to supporting ID cards in Wallet.
The process remains as involved as Apple mentioned last year. In Wallet on your iPhone, you can add a driver’s license or state ID by scanning the card, taking a selfie and making head movements to prove the identification is yours. When it’s time to present your info to the TSA, you’ll provide consent through Face ID or Touch ID. The TSA will also take your photo to verify cards. You’ll need at least an iPhone 8 running iOS 15.4, while you’ll want an Apple Watch Series 4 or newer using watchOS 8.4 if you want the feature on your wrist
Apple maintains that cards in Wallet can be more secure than their real-world counterparts. You only share necessary info, and you don’t need to show your device to an official. All driver’s license and state ID data is sent over an encrypted connection, and the requirement for biometric authentication should prevent others from viewing your sensitive details.
Android has had the framework for digital driver’s licenses as of version 11, but it typically relies on third-party apps. Google hopes to standardize these IDs through an Android Ready SE Alliance it formed last year, although that will likely take time as vendors come aboard. For now, Apple appears to have the edge when it comes to digitally stored credentials.
Much like the Mac Studio, Apple’s new Studio Display is something its devoted fans have been begging for for years. LG’s Ultrafine 5K display was, well, just fine, but it wasn’t Apple-quality hardware. And while the company’s Pro XDR 6K display has practically every feature you’d want, it also costs an eye-watering $6,000. It sure would be nice if Apple just sold the 5K screen from the 27-inch iMac on its own!
Enter the Studio Display. It’s a bit brighter than the 5K iMac, but otherwise it’s pretty much the same 27-inch screen we’ve seen for years. To make up for the lack of modern features — like the faster ProMotion refresh rate and Mini-LED backlighting we saw on the latest MacBook Pros — Apple stuffed in an A13 Bionic chip to drive its webcam and speaker features. It’s not exactly a smart display as we’d define one, but it’s certainly smarter than most screens. Unfortunately, the Studio Display’s high $1,599 starting price makes it out of reach for everyone but the Apple faithful.
What’s truly maddening, though, is that Apple is seemingly oblivious to the display market in 2022. If you want a height adjustable stand, for example, you’ll have to shell out an additional $400 at the time of purchase. (This is the same company that priced the ProDisplay XDR’s stand at $1,000, don’t forget.) That feature is practically standard today, save for some truly budget offerings. Making height adjustment cost extra on such an expensive monitor is simply inexcusable. There’s also a VESA mount option, but you can only opt for that when you’re buying the screen. Heaven forbid your needs change after the fact.
And if you want Apple’s nano-texture glass option, which helps to reduce reflections in bright environments, be prepared to spend an additional $300. Putting that screen technology along with a height adjustable stand brings the total cost of the Studio Display to $2,299. Sigh. That’s just hard to stomach when I also have Alienware’s QD-OLED 34-inch ultrawide monitor on my desk — it’s pretty much the ultimate gaming screen, with a 175Hz refresh rate, 1,000 nits of peak brightness and actual HDR compatibility. And when compared to the Studio Display, the Alienware QD-OLED is practically a bargain at $1,299.
I get it, the Studio Display isn’t made for me. And really, it’s not meant for anyone who’d consider a non-Apple product. It’s a monitor built expressly for the company’s devotees—the sort of user who demands a 5K screen that can accurately render MacOS, and who scoffs at the cheap plastic frames that plague the competition. I’ve talked to several Mac fanatics who are still running the company’s defunct Thunderbolt monitor, and avoided upgrading to the issue-plagued LG UltraFine 5K, who immediately preordered the Studio Display. For them, there just isn’t another option.
Despite my frustrations with so many aspects of the Studio Display, it’s still a very nice looking 5K LED screen. Its wide P3 gamut support allows colors to pop off the screen, which is particularly noticeable when working with high-resolution photos. The Studio Display isn’t technically an HDR screen, but it can still take advantage of the wider color range from HDR streams. Its 600 nits of brightness was also more than enough for my dimly lit office — that’s a good thing if you’re planning to use one right by a sunny window. And even though it’s an aging LED, at least it’s using an IPS panel, so colors still looked great from extreme viewing angles.
Naturally, the Studio Display also looks and feels like a premium Apple device, with a smooth aluminum case and an attractive design that’s striking from every angle. Around the back, there’s a single Thunderbolt 3 USB-C connection that can charge a MacBook Pro and deliver audio/data at the same time, along with three USB-C ports for accessories. So sure, Mac-heads may be overpaying a ton, but at least they’re getting a very usable monitor that’ll last for years.
Sometimes, though, using the Studio Display sometimes felt like I was trapped in a David Lynch-esque nightmare, where the beautiful veneer was covering subtle horrors. Black levels never looked better than a dim gray, for example, because the screen relies on a single LED backlight. A modern LCD screen in the same price range typically has dozens to hundreds of backlight zones. (The Mini-LED backlights on the new MacBook Pros have thousands of local dimming zones!) OLED displays, meanwhile, don’t even have to deal with backlight since their pixels can turn on and off individually, delivering far better contrast than the Studio Display.
I also couldn’t help but notice that scrolling through text and webpages just never looked as smooth as it does on my iPhone 13 Pro and other Apple ProMotion screens. Once you live with high refresh rates day-to-day, it’s hard to go back to any screen running at a mere 60Hz.
The Studio Display’s six-speaker sound system is one of the most impressive things I’ve ever heard from a monitor, especially with the faux-surround sound from Dolby Atmos tracks, but it’s also paired with a surprisingly grimy 12-megapixel webcam. Its output consistently looked like it was covered in a layer of Vaseline, no matter if I was using it in a well-lit or dim environment. (And yes, I made sure the lens area wasn’t dirty somehow.) Apple says it’s working on a fix for the Studio Display’s webcam quality, but I’m just shocked they didn’t notice any issues until now.
Having Center Stage built into the Display was useful, especially if I was moving around a lot during a video call, but I can’t fully judge its quality until Apple fixes the camera issues. I’m more intrigued by the potential behind the Studio Display’s A13 chip, though. Twitter user “Khaos Tian” noticed that the monitor actually has 64GB of onboard storage, same as the base model of the A13-equipped iPhone 11.
It could just be that it was easier for Apple to throw in the same storage, instead of bundling the A13 with a smaller disk. But a part of me can’t help but wonder what Apple could do with that hardware. Imagine transforming the Studio Display into a true smart screen, with the ability to take FaceTime calls and stream media over AirPlay without being physically connected to a Mac. Apple is far too risk averse to throw in major new features down the line, but I’m interested to see if hardware tinkerers can work some sort of magic on the Studio Display.
I don’t blame Mac fans for being excited about the Studio Display. When you’ve been stuck in a figurative desert for years, you’d be grateful for any kind of salvation. I just wish Apple was as devoted to its loyal followers as they are to the brand. Mac users are used to paying a premium, but they still deserve a screen with modern technology and a stand that can reach eye-level without a pile of books underneath.
You no longer have to prune your Google app search history by hand if you’re an Android user. Google confirmed to The Verge that it’s rolling out the option to delete the last 15 minutes of search history in its namesake Android app. Tap your profile icon and you should see a “delete last 15 min” if the feature is available.
The option should reach everyone within the “next few weeks,” according to Google representative Ned Adriance. Esper’s Mishaal Rahman and Twitter user Pan Du first noticed the history control last week.
This has been a long time in coming, to put it mildly. Google first announced the 15-minute feature at I/O 2021, and delivered it first to iOS users in July of that year. Android users were supposed to receive the update later that year. It’s not certain what prompted the delay. Still, you’ll likely appreciate the addition if you need to quickly hide a gift shopping expedition or (ahem) risqué searches.
Nothing will release its first handset, the Phone 1, this summer, the company confirmed on Wednesday ahead of its “The Truth” livestream. In the usual marketing style of its CEO, OnePlus co-founder Carl Pei, Nothing shared a handful of details about the upcoming device while promising to reveal more over the coming months.
It announced the phone will feature a Qualcomm Snapdragon chipset and run Nothing OS, a modified version of Android that “captures the best features” of Google’s mobile operating system while distilling it “to just the essentials.” The company promised Nothing OS would offer a fast and smooth experience, with a user interface that features “bespoke” fonts, colors, design elements and sounds. Nothing will offer a preview of its software vision in April through a launcher those with select Android phones will have the chance to download.
In short, it seemingly looks like Nothing hopes to continue where OnePlus left off before Pei departed the company and it merged with Oppo. By that point, many longtime OnePlus fans felt the company had effectively stopped catering to them with its decision to expand into the budget phone market by offering what they saw as rebranded Oppo devices. While most assumed Nothing would eventually announce a phone given Pei’s history, those assumptions became a lot more real at the start of March when a report came out that Nothing had shown off a smartphone in private meetings at Mobile World Congress. Just days later, leaker Evan Blass shared a photo of one such meeting Pei took with Qualcomm CEO Cristiano Amon where you can see Pei holding what looks like an unannounced phone.
Pei positioned the Phone 1 as part of a broader ecosystem that will be open to other brands. He said his hope was to create an ecosystem that would feature Apple-like cohesion between different products and services while at the same time allowing people to use whatever devices they want. “This is the start of an open and diverse product ecosystem that gives people real choice,” he said. “We’re building the most compelling alternative to Apple.” But exactly how Nothing plans to achieve that vision Pei was specific about.
The PlayStation Network is currently having some issues that are impacting PS3, PS4, PS5, PS Vita and web services. Sony said on a status page that it’s working to resolve the issues, but players might “have difficulty launching games, apps or network features” in the meantime.
The problems are also affecting PlayStation Now (which might inconvenience those who want to stream games at the minute) and all aspects of the PlayStation Store. They started at around 8:30 AM Eastern time.
The issues come in the wake of updates Sony started rolling out for PS4 and PS5 earlier on Wednesday. Some players have noted on Reddit and elsewhere that their console isn’t able to verify a PlayStation Plus subscription or connect to online services.
The updates will (at least once the issues are resolved) allow PS4 and PS5 players to create or join Open and Closed parties. Sony has tweaked the UI of trophy cards on PS5 and added more accessibility options, including mono audio for headphones. Those with US- and UK-registered accounts can also test voice commands on PlayStation 5.
The Google Home app should soon be more convenient — and familiar, if you’re an Android user. Google is rolling out updates to Home for Android and iOS that should provide more powerful controls even as they remove some of the clutter. Most notably, you’ll see simpler, Android 11-inspired smart home controls in the main view over the weeks ahead. You can tap devices to turn them on, use sliders to quickly dim lights or raise a speaker’s volume and long-press if you need more control.
Privacy will also improve. As of this week, you’ll find a settings section that lets you manage privacy controls, Assistant data and home activity within the Google Home app. You won’t have to hop between software to set tighter restrictions.
Another update arriving by the end of March will help you parse what’s happening in your household. The home feed will automatically sort events and group anything that happened within a short space of time. You won’t have to slog through multiple status updates if the neighbor’s dog repeatedly set off your Nest Cam, for example. All told, you might have more reasons to delve into the Home app rather than relying on voice controls and notifications.
Eero is relatively late to WiFi 6E, but it’s showing up in style — and making WiFi 6 more practical in the process. The Amazon brand has launched two new mesh routers led by the Eero Pro 6E (pictured below). The hardware takes advantage of the 6GHz band to offer up to a 1.3Gbps wireless connection for as many as 100 devices. Each unit has both 2.5Gbps and 1Gbps Ethernet jacks, and should cover up to 2,000 square feet each. Don’t worry if you don’t have the super-fast internet service to do it justice, though, as we’ve had some hands-on time with a more affordable option.
The equally new Eero 6+ (above) is ‘just’ a dual-band WiFi 6 model with two 1Gbps Ethernet ports, 1,500 square feet of coverage per router and a 75-device cap, but it now has access to a 160MHz radio channel that promises faster wireless data. Eero pitches this as the best choice for anyone with reasonably fast internet up to a gigabit.
We’ve briefly tried the 6+, and it works like much you’d expect if you’re familiar with Eero. It has no trouble wringing the most out of a 500Mbps cable internet plan despite the modem and devices living on different floors of a modestly-sized house. The Amazon tie-ins both simplify setup (including reconnecting if you change the network name or password) and controlling the router with Alexa. You can ask the voice assistant to halt internet access for specific users, for instance. Just be aware that this doesn’t have the tri-band wireless some rivals use to lighten the load on a busy network, so you may want to pass if you have multiple heavy users who can’t afford slowdowns.
The pricing is in line with the performance. You can buy the Eero Pro 6E now in a $499 two-pack or $699 three-pack. A single unit is available to pre-order for $299. The Eero 6+ is decidedly easier to justify for most people, based on our experience. It’s selling now at a $239 for a two-pack and $299 for a three-pack, with pre-orders open for a $139 one-device kit. And if you don’t mind using 2020-era hardware, the earlier Eero 6 has dropped to $89 for one router, $139 for two and $199 for three.
Google gave its TV app an overhaul last year, redesigning its interface and turning it into a hub for your streaming needs. In the near future, it will also serve as Google’s official home for movies and TV shows you can rent or purchase. While you can already do those now within the TV app, you can also still find movies and TV shows to buy from within the Google Play Store. In May 2022, though, Google will remove the Movies & TV tab from the Play Store menu at the bottom of its interface and will only continue selling apps, games and books.
If you haven’t taken a look at the new Google TV app yet, you’ll see a Shop tab where you can find all the titles the tech giant offers. Everything you pay for will be found in the Library tab, and all purchased content will be there indefinitely — you can either stream it or download it. Take note that you can still use Play credit and Play gift cards for transactions within the app and all your purchases are still eligible for family sharing and Google Play Points. Plus, you can still view and request refunds for your TV app purchases on Google Play. The only difference is that, if there’s a title you want to watch, you’ll soon have to fire up the dedicated Google TV app instead of Play Store to find it.
Both Microsoft and Okta have admitted that their systems were indeed infiltrated by the Lapsus$ hacking group, but both companies also said that the cyberattack’s impact was limited. In a post on the Microsoft Security blog, the tech giant has revealed that the group gained limited access to its systems using a single compromised account.
When the hacking group released a torrent with stolen data, it said the package included 90 percent of Bing’s source code and 45 percent of Cortana and Bing Maps code. Microsoft didn’t say whether those products’ codes were indeed stolen, but it explained that it “does not rely on the secrecy of code as a security measure and viewing source code does not lead to elevation of risk.” Apparently, the company was already investigating the compromised account even before Lapsus$’s announcement. The group’s move prompted Microsoft to move more quickly, allowing it interrupt the bad actor in the middle of its operation, thereby limiting its impact.
Meanwhile, Okta updated its old post made in response to the hacking claim and revealed that approximately 2.5 percent of its customers may have had their data viewed or acted upon. While the company has tens of thousands of customers, it actually supports “hundreds of millions of users,” according to its website. Okta confirmed it has already contacted the affected customers directly via email.
Okta previously said that it discovered a five-day window in January where an attacker had access to a support engineer’s laptop. However, it said the potential impact to Okta customers is limited, because support engineers only have access to limited data. Lapsus$ claimed that the statement was a lie, because it was able to log into a “superuser portal with the ability to reset the password and MFA” of around 95 percent of the company’s clients.
In addition to announcing the results of its investigation, Microsoft has also detailed how Lapsus$ operates in its post. The group apparently uses various tactics to gain entry into its targets’ systems, such as relying on social engineering and using password stealers. It also purchases logins from underground forums and even pays employees working in target organizations to use their credentials, approve MFA prompts and to install remote management software on a corporate workstation if needed. At times, it also performs SIM-swapping attacks to get access to a user’s phone number in order to receive their two-factor codes.
If it only gains access to account credentials for someone with limited privileges at first, it explores the company’s collaboration channels like Teams and Slack or exploits vulnerabilities to gain logins for users higher up in the organization. Microsoft said the group started by targeting cryptocurrency accounts, stealing wallets and funds. Eventually, it also targeted telecom companies, higher educational institutions and government organizations in South America and then worldwide.