星の数ほどあるスマホゲームの中から、話題になっているもの、気になったもの、何か面白そう、そんなタイトルをひたすらご紹介していきます!今回ご紹介するのは『海兵隊シューティング3D』です。…
Russia cuts off access to Twitter
Russia has moved to block access to Twitter just after a similar crackdown on Facebook, Interfax reported. Russian regulator Roskomnadzor reportedly said it was complying with a February 24 request from Russia’s Prosecutor General.
Twitter didn’t immediately respond to a request for comment. The company had previously confirmed its service was being “restricted for some people in Russia,” and there were widespread reports of throttling. Now, it seems Russia is looking to make Twitter completely inaccessible, just as it has with Facebook. Twitter said earlier this week it would label all tweets with links to Russian state media outlets, as social media companies have rushed to limit the influence of RT and Sputnik.
Update 3/1 5:23pm ET: A Twitter spokesperson said they haven’t seen “anything significantly different” compared with the earlier limitations on the service in Russia. “We’re aware of reports, but we don’t currently see anything significantly different from what we previously shared that would point to a block,” the company said in a statement.
Hulu users will lose next-day access to ‘SNL,’ ‘The Voice’ and other NBCU shows this fall
As of September, new episodes of some NBCUniversal shows such as Saturday Night Live, The Voice and American Auto will no longer hit Hulu the day after they air. NBCUniversal has ended a content deal between the two sides, meaning those series will stream exclusively on Peacock. It’s not clear which other shows will be affected by the move, according to The Hollywood Reporter and Deadline.
The decision to sever ties with Hulu comes as NBCU tries to drive more subscribers to Peacock. At the end of last year, it had 9 million paying subscribers (most of whom opt for the $5 ad-supported tier) and 24.5 million monthly active accounts. It’s unclear how many of those are using the free tier. Comcast subscribers can access an ad-supported version of Peacock Premium at no extra cost.
“Much of our strong NBC content premieres on Hulu. Over time we’d like to bring that back to Peacock,” NBCUniversal CEO Jeff Shell said during Comcast’s January earnings call. Comcast CFO Mike Cavanagh said the company planned to spend $3 billion on Peacock content this year.
Keeping popular shows like SNL and The Voice as streaming exclusives could help NBCU boost Peacock user numbers. NBCU has invested in other types of content to bring in subscribers, including live sports rights, local news channels and making WWE Network exclusive to the platform. Peacock also has a slate of originals, including Bel-Air and an upcoming Twisted Metal series.
Having many broadcast and cable shows available to stream the day after they air has long been a selling point for Hulu. It’ll be a blow for the service to lose some notable NBC series.
Although Disney has been fully in charge of Hulu since 2019, Comcast still owns 33 percent of the service. Comcast can require Disney to buy out its stake, but not until 2024. At the end of 2021, Hulu had 45.3 million subscribers.
Update 3/4/22 8:30pm ET: “With the proliferation of streaming services entering the marketplace, we have long anticipated changes to our third-party content offering and over the past few years have increased our investment in original content, including popular and award-nominated titles,” a Hulu spokesperson told Engadget via email. “As a leading destination for breakthrough storytelling, we continue to transform Hulu into an exclusive home for stories from across The Walt Disney Company and beyond to bring our viewers even more premium content led by Hulu Originals and next-day television programming.”
1998年3月5日、ワイド画面化されたミニノートPC「Libretto 100」が発売されました:今日は何の日?
初代LibrettoでミニノートPCを開拓した東芝が、性能を強化したモデルとして投入したのが「Libretto 100」。
このワイド液晶搭載モデルが発売されたのが、1998年の今日です。
Apple is rumored to be developing a ‘Mac Studio’ desktop and 7K display
Those longstanding rumors of a ‘headless’ Mac between the Mac mini M1 and Mac Pro might be gathering steam. 9to5Macsources claim Apple has been developing a “Mac Studio” desktop based on the Mac mini, but with considerably more power — think of it as a replacement for the higher-spec Intel Mac mini lingering in the company’s lineup. A base version would reportedly use the M1 Max processor from the late 2021 MacBook Pro, while a higher configuration would rely on a new, still more powerful chip.
Accordingly, rumors of a more affordable Apple monitor are afoot. 9to5‘s insiders also claim the company is working on an “Apple Studio Display” with a 7K resolution. That’s not as ambitious as some 8K monitors, but it would make the 6K Pro Display XDR seem slightly outdated. A report from 2021 suggested the new monitor would use the A13 chip from the iPhone 11 to offload some processing tasks, including AI, but it’s not clear if that part or a newer CPU is still present. The size is an unknown, too, although a higher resolution hints at a screen larger than the Pro Display XDR’s 32 inches.
It’s not certain when the Mac Studio or the Studio Display would arrive. Apple is holding its Peek Performance event on March 8th, but there are no guarantees you’ll see either device so soon. The company might wait until its annual developer conference (typically in early June), for instance.
The larger question might revolve around the exact role of the Mac Studio. Will it simply represent an upgraded Mac mini, or will it be positioned as a “mini Mac Pro” aimed at creatives who don’t need the modularity of a full tower? There’s also the matter of permanence. Apple introduced the iMac Pro in 2017 as a stopgap before the new Mac Pro arrived, and axed the all-in-one in March 2021. A Mac Studio could be a permanent fixture in the product line, but it could also serve as a temporary solution for pros who want a fast desktop but can’t afford to wait until the launch of a Mac Pro with an Apple processor inside.
The OnePlus 9 Pro is back down to a record low of $799
Android users who aren’t interested in Samsung’s latest smartphones should consider OnePlus’ newest handsets. We gave the OnePlus 9 Pro a score of 88 and called it the company’s best smartphone yet, and now you can get it for $270 less than usual. Both Amazon and OnePlus have the handset for $799, which is an all-time low.
Buy OnePlus 9 Pro at Amazon – $799Buy OnePlus 9 Pro at OnePlus – $799
As the “pro” moniker suggests, this model is the most powerful in OnePlus’ lineup right now, featuring a Snapdragon 888 processor, 12GB of RAM and 256GB of storage. The sleek device is IP68-rated and has a 6.7-inch, 3,216 x 1,440 screen that has a 120Hz refresh rate and a peak brightness of 1,300 nits.
OnePlus worked with Hasselblad to develop the camera on the 9 Pro, and it’s much improved from the array on previous models. The rear setup features a 48MP main camera, 50MP ultra-wide shooter and 8MP telephoto lens, and overall, it produces gorgeous photos. It’s also able to shoot 8K video at 30fps.
On top of stellar performance, the OnePlus 9 Pro has a formidable battery life, too. Its 4,500 mAh dual batteries powered the smartphone for a full working day, even with the screen at the highest resolution. You’re also getting one of the company’s Warp Charge 65T power bricks with the handset, which can fully recharge the smartphone in about a half hour. This latest sale is one to consider if you want premium features in your next Android phone but want something a bit different than the latest Galaxies and Pixels of the world. And if you’re on a tighter budget, the OnePlus 9 has also been discounted to $599.
Buy OnePlus 9 at Amazon – $599Buy OnePlus 9 at OnePlus – $599
Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.
Russia blocks access to Facebook
Russian officials have blocked Facebook in the country, though Instagram and WhatsApp are still available. Telecom regulator Roskomnadzor says the move is in response to the social network preventing access to state-run media outlets RT and Sputnik in the European Union, Ukraine and the UK. Meta has demoted content from Russian state-owned media organizations on Facebook and Instagram on a global basis too.
The regulator says Facebook also limited access to accounts from other media organizations, which it claims violates Russian laws.
“Soon, millions of ordinary Russians will find themselves cut off from reliable information, deprived of their everyday ways of connecting with family and silenced from speaking out,” Nick Clegg, Meta’s president of global affairs, said in a statement. “We will continue to do everything we can to restore our services so they remain available to people to safely and securely express themselves and organize for action.”
On the Russian government’s decision to block access to Facebook in the Russian Federation: pic.twitter.com/JlJwIu1t9K
— Nick Clegg (@nickclegg) March 4, 2022
Roskomnadzor previously restricted access to Facebook. After Russia invaded Ukraine, the regulator asked Meta to stop fact-checking content posted by four state-owned media outlets and remove the labels it applied to their Facebook posts, but the company refused.
Other tech platforms have blocked Russian state-run outlets or made it harder to see their content over the past week. Those include YouTube, Reddit, Spotify and Roku. Meanwhile, the EU bannedRT and Sputnik from being broadcast in the bloc.
Update 3/4 1:55PM ET: Added Clegg’s statement.
Update 3/4 2:33PM ET: Noted that the ban doesn’t cover Instagram or WhatsApp.
Facebook Gaming appears to be overrun by spam and pirated content
Last fall, Streamlabs published a report indicating that Facebook Gaming had overtaken YouTube Gaming to become the second-most popular platform by hours watched, just behind Twitch. In January, StreamElements reported the platform had its best month ever, hitting a new peak of 617 million hours of monthly watch time. Reports like these have raised eyebrows for some, as Facebook has struggled to attract high-profile streamers, despite its significant investments in live gaming.
But data from CrowdTangle, the company’s analytics service, raises serious questions about the state of Facebook Gaming. Though the platform has snagged some notable names like Neymar Jr. and StoneMountain64, their streams didn’t appear at the top of rankings. Nor do any of the streamers identified by Streamlabs as the most-watched creators on the platform. Instead it’s a jumble of generically named pages that call themselves gaming creators, but behave more like spammers, often posting pirated movie clips or nonsensical videos disguised as live gaming streams.
These pages inexplicably rack up millions of views and hundreds of thousands of interactions on streams with ridiculous-sounding titles like “car vs. giant bulge” or “this ship is full of passengers.” And while most streams contained some actual gaming footage, they often began with pirated clips from popular movies or other completely unrelated content. Despite Facebook’s clear policies on spam and non-gaming content, some of these accounts are still in Facebook’s Level Up or Partner programs, which allows them to sell fan subscriptions and access other monetization features.
The CrowdTangle data
To try to assess the biggest streamers on Facebook Gaming, we used Facebook’s CrowdTangle analytics tool to search for the live videos with the most interactions from Facebook Gaming creator pages over a 30-day period from January 16 to February 15. Though Facebook has in the past taken issue with “interactions” as a reflection of what’s popular on its platform, interactions are vitally important to streamers as they are a strong indicator of engagement with their content.
Of the top 10 streams, nine of the videos used bizarre tactics, such as intercutting gaming footage with movie clips, more indicative of spammers than gamers. And while not all of the pages were in Facebook’s monetization programs, several that were regularly posted content that appeared to be in violation of the company’s monetization policies. More than half featured pirated movie clips or unoriginal non-gaming content.
What follows is a closer look at those top ten creators whose streams dominated Facebook Gaming during the one-month period we looked at. Though this is only a small window into the platform, searches during other periods have surfaced similar results. Rather than outliers, these videos are reflective of a pattern in which spammers appear to be exploiting the service.
How does ‘Cars vs Giant Crater’ get 112 million views?
The top video was from a gaming creator page called “AU.” The February 2 video titled “Cars vs Giant Crater – Giant Pit”, which has since been removed, ran for 22 minutes and had a staggering 112 million views. It claimed to be a livestream of a car simulator game called BeamNG.drive, but the first 11 minutes was actually a clip from a Hong Kong film called Cook Up a Storm. At about the 11-minute mark, the clip abruptly switched to footage from the vehicle simulator game.
This type of video was not an outlier for AU, which appears to frequently post movie clips disguised as the vehicle simulator game. However, most are not nearly as successful as “Cars vs Giant Crater – Giant Pit.” A 12-hour clip, also posted February 2, and with the exact same title received 66,000 views and only 13 comments, perhaps because it was a 12-hour video of a car simulator game with no voiceover or evidence that anyone was actually playing. However, yet another video, also with the same title and posted February 2, was able to rack up more than 13 million views before it was eventually removed. That 22-minute clip opened with a roughly 11-minute long excerpt from a Bengali film called Amazon Obhijaan.
Tagging non-gaming content as gaming is against Facebook’s policy, and the company says it’s developed technology to “identify and demote videos that are tagged as a game but are displaying non-gameplay content to artificially gain reach” on the platform. Streamers who do so may lose their Partner or Level Up status, but the company doesn’t remove these videos.
AU is not the only “gaming creator” using questionable tactics involving pirated movie footage. In fact, AU appeared to be connected to another page that also had a top 10 video during the same time period. This supposed streamer — the page is called “Farhad” — had the No. 3 gaming video by interactions. This video, which has also been removed, bizarrely titled “Alien – Baby crying on track – monkey stops the train and save the baby,” was posted on February 1 and got more than 91 million views. It was also tagged as BeamNG.drive, but instead of the car sim game, it opened with the very same 11-minute clip from Cook Up a Storm. The only difference was that Farhad’s version had a watermark with the word “Farhad” overlaid onto the clip. That same watermark appeared on at least one other video from AU. However, unlike AU, “Farhad” is a member of Facebook’s “Level Up” program which allows streamers to earn money from their content.
The page with the fourth most interacted-with video also appeared to be using bizarre tactics. The streamer, going by “GGWP BROO,” posted a two-hour clip tagged as Euro Truck Simulator 2 but titled “This ship is full of passengers.” The “live stream” opened with a two-minute and forty second clip of a ferry boat in Bangladesh before abruptly switching to gameplay from Euro Truck Simulator. It had 91 million views, despite the fact that the footage appeared to be pre-recorded. The person pictured in the video using a wheel-style controller throughout the two-hour clip doesn’t speak at any time. A close viewing reveals that his movements don’t correspond to the game being played, and closer inspection indicates the footage is looped.
Nearly all of GGWP BROO’s streams follow the same pattern: a few minutes of something completely unrelated, like a bear in a trap or an octopus with a scuba diver, followed by Euro Truck Simulator. The man pictured with the wheel controller never speaks in any of the videos.
Despite all this, the streamer was a member of Facebook’s Partner program, a step up above “Level Up” as it allows streamers to potentially monetize with in-stream ads, along with other perks. Later, the page was downgraded to “Level Up,” but was still selling subscriptions. A page promoting its creator hub, where followers can purchase $1.99-per-month subscriptions, advertised “Adult Games 18+.”
Subscribing to GGWP BROO didn’t bring any of the promised exclusive content, though. It unlocked a 10-minute video that appeared to be a low-res compilation of TikTok-style videos of girls dancing, and a private Facebook Group that simply reshared links of GGWP BROO’s public streams. After this reporter joined, it had nine members, including GGWP BROO.
Yet GGWP BROO’s has several streams with millions of views despite the obviously spammy nature of the content. Moreover, the streamer, who is based in Indonesia according to the page transparency information provided by Facebook, doesn’t seem to exist outside of Facebook Gaming. There are no other social media accounts linked, and a search for the handle on other platforms turns up nothing.
Rod Breslau, an esports analyst, says this is another red flag that signals the accounts in question are likely illegitimate. “It doesn’t make any sense at all,” he said. “Usually, if you’re really popular on one platform, you’ll be really popular on multiple platforms.” Yet many of the streamers that appeared at the top of CrowdTangle don’t appear to have any kind of identity outside of their generically-named Facebook Gaming creator pages.
The was true for the similarly anonymous streamer going by “Piu Roy,” whose January 17 video “Cars vs Giant Bulge #4” racked up more than 71 million views and 670,000 interactions. The two-minute clip, tagged as American Truck Simulator, featured several cars driving over a comically-high bump in the road. Roy has no contact info or any other information on their page, and none of their streams show a human face or feature any kind of narration. Yet despite their extremely underwhelming content, “Piu Roy” has several videos with more than a million views — something that even Facebook Gaming’s most recognizable names seem to rarely achieve — and is selling $1.99-per-month fan subscriptions from their page.
Some “streamers” made even less of an attempt to hide their intentions. A page called “Viral VI” that appears to almost exclusively post movie clips thinly disguised as game streams. Their top video, titled “New Best Action Movie 2022,” was tagged as Red Dead Redemption 2, though that game appeared nowhere in the stream. Instead, the 20-minute video opens with a six-minute clip from the 2020 movie Call of the Wild before abruptly switching to a car simulator game. It racked up more than 53 million views and 613,000 interactions.
Similarly, “The Flash,” whose January 29th stream was the ninth most-interacted with on Facebook, has repeatedly used the exact same phrase. Their 17-minute video claiming to be WWE2020 was also titled “New Best Action Movies 2022.” In fact, the first 11 minutes of the clip was lifted from a Spanish dub of 2019’s Terminator Dark Fate.
Pirated movie clips wasn’t the only repurposed broadcast racking up views. A streamer going by “Naruto,” shared a 12-hour video of an elaborate rescue operation of a Moroccan boy trapped in a well in a rural village. The accident, and subsequent days-long rescue attempt, had sparked international attention. Though Naruto did not pretend the video was a game — the clip was tagged as “Hanging Out” — the video was almost certainly not Naruto’s own live stream. Live video of the rescue attempt was broadcast widely, and Naruto’s stream is at one point interrupted by a pop-under ad for a restaurant in Australia that graphically matched those that appear on YouTube videos.
Even so, the streamer used the content to encourage viewers to buy stars, referring to the virtual gifts as “donations.” The video got more than 10 million views and nearly half a million interactions (it’s not clear how many stars they earned from the broadcast). Naruto, whose page manager location is listed as Australia, posted several other videos depicting the rescue around the same time.
While it’s not uncommon for streamers to use the “Hanging Out” tag — it’s the equivalent of “Just Chatting” on Twitch — to stream non-game content, Facebook’s monetization policies stipulate that monetized content must be authentic and original. Yet Naruto is currently in Level Up, recently had Partner status, and is still selling monthly subscriptions for $4.99.
Even Pages that at first seemed legitimate were using bizarre content in their streams, At number eight was a three-minute and 40 second video from a streamer called Edge of Portal. The game was tagged as Arma 3, a tactical military simulation game, and the clip was described as “ARMA3 Saudi Arabia is developing the missile in cooperation with China.” The views were oddly high, at 58 million, but it appeared to be actual game footage. Edge of Portal also had a much more polished page than some of the more obvious spammers, and many clips had a visible player or some kind of narration.
But it turns out Edge of Portal employs the same tricks as other top-viewed game creators. Several streams open with a few seconds of a static image of a crashed Air Niugini plane from 2018. At least one opened with an extremely low-res video of cars falling into a river before switching to gaming footage. Others begin with a clip of a man operating what appears to be an excavator.
What’s not clear is exactly why Edge of Portal and so many other streamers front-load their clips with something totally unrelated, and often mundane. It seems as if it’s designed to exploit Facebook’s recommendation algorithm in some way, but it could also be a kind of visual clickbait, with strange video thumbnails meant to draw more potential viewers in.
That seems to be the point of a 10-minute video from a page called Bomber Gaming, which had the tenth most-interacted with live video. The clip, tagged as “eFootball PES 2021 in Ho Chi Minh City, Vietnam,” opens not with a soccer game but several minutes of blooper-style videos of people falling over. Bomber Gaming is in Facebook’s Partner Program, and advertises “exclusive broadcasts” for $1.99/month subscriptions.
Of the ten videos we looked at, the only one that seemed as if it could have come from a legitimate streamer was the second-most interacted with video from a page named Abo ATA Gaming. The PUBG stream had 41 million views, and close to a million interactions, though it was later removed from Facebook. Abo ATA Gaming didn’t immediately respond to messages. We attempted to reach the people running all of the pages described above, but they either couldn’t be reached, or didn’t respond to questions.
Is anyone at Facebook paying attention?
Engadget’s findings raise questions about how much, if any, scrutiny Facebook Gaming creators are subjected to. Not only were the streams detailed above easy to find, the social network’s own accounting of its most popular content would suggest that these videos are among the most-viewed on the entire platform.
Take the top video, the one from “AU” that opened with the clip from Cook Up a Storm. According to CrowdTangle, it had more than 112 million views during the 30-day period we looked at. That’s an incredibly high view count, even by Facebook’s somewhat generous standards in which three seconds counts as a “view.”
The biggest names on Facebook Gaming rarely, if ever, generate those kinds of view counts. Disguised Toast, whose move to Facebook Gaming made headlines in 2019, has rarely achieved one million views, much less 100 million. (He has since left Facebook Gaming and moved back to Twitch.) And while it’s true that much of Facebook Gaming’s viewership comes from international audiences, even pages with large international followings aren’t getting anything close to 100 million views on a single stream.
According to a recent report from Streamlabs, the top gaming creator on Facebook by watch hours is Egyptian streamer Tarboun. Tarboun, whose Twitter bio boasts that he has the record for the highest views on Facebook Gaming, has many streams with a million or more views, but nothing remotely approaching 100 million (the highest I could find was a video from a year ago with 8.3 million views).
When Facebook first launched its “Level Up” program, streamers wishing to join had to apply to get in and access monetization features. And even streamers who met the minimum requirements sometimes had lengthy waits before they were accepted. “We select people after watching them stream a little bit. We put our stamp on creators who fit our community,” Facebook’s head of gaming product Vivek Sharma told Business Insiderin 2019. Sharma, who now works on the company’s Metaverse platform Horizon, said at the time there was a “long queue” of gamers hoping to join.
But that process seems to have now evaporated. A streamer who spoke with Engadget said that “it doesn’t take much to get into Level Up … as long as you follow the guidelines, you just get it.” Right now, Level Up requires Pages to have at least 100 followers, and that they stream at least four hours of game content over at least two days in a 14-day period.
Once Level Up is unlocked, streamers can then earn stars, the on-platform currency similar to bits on Twitch. But for many of the streams detailed above, it’s not clear how many if any are earning Stars on this content. Partnered streamers can earn revenue through in-stream ads, but not all are given access to the feature. (In-stream ads never appeared on the videos described above.) And even those selling subscriptions don’t seem to be generating significant revenue from their content, as evidenced by GGWP BROO’s nine-member exclusive subscriber group.
While it wasn’t always clear what these pages were trying to gain by exploiting Facebook Gaming, the social network has made huge investments to lure creators to its platform. The social network has said it plans to invest more than $1 billion in creators across its apps over the next year. And the company has pledged not to take a cut of revenue earned from stars, subscriptions and other monetization features until at least 2023.
That Facebook’s gaming platform, one of its longest-running creator-centric initiatives, is being exploited to this extent doesn’t bode well for the company’s lofty ambitions in the space. If the company can’t (or won’t) reliably catch game streamers blatantly breaking its rules, there’s little reason to believe the company will catch creators exploiting other parts of its platform.
Moreover, it raises serious questions about whether content from the likes of AU and GGWP BROO is distorting the perception of Facebook Gaming’s popularity. (Notably, it wouldn’t be the first time a Facebook-run video initiative resulted with allegations of pumped up video views.)
The platform is now regularly cited as the second-largest streaming platform behind Twitch, largely due to its growth internationally. But the most-watched content on the platform seems to be from spammers sharing low-quality video lifted from other sources. And with views in the tens of millions — far more than any legitimate streamer we’ve observed — these streams could be inflating Facebook Gaming’s metrics.
In a statement, a spokesperson for Meta said the company was “working to improve our tools to identify violating content” on Facebook Gaming. “We use a mix of automated and human review to ensure creators are following the rules for what’s allowed on Facebook Gaming. We’re working to improve our tools to identify violating content, and to make sure people using Facebook Gaming have the best experience.”
Have a tip about Facebook Gaming? Contact the author at karissa.bell@engadget.com or message securely on Signal at +1 628.231.0063
EA is halting sales of games and content in Russia and Belarus
EA is the latest notable company to stop selling products in Russia and Belarus amid the invasion of Ukraine. The publisher won’t allow players using the Russian-region Origin storefront or EA app to buy games and content, including virtual currency. EA says it’s working to remove its games from other digital storefronts and block sales of in-game content in both countries.
“We continue to be shocked at the conflict that is unfolding in Ukraine, and join so many voices around the world in calling for peace and an end to the invasion. We stand in solidarity with the people of Ukraine,” EA wrote in a statement. “Our primary concern is the ongoing safety of those in the region, particularly colleagues and partners, and we are seeking to understand how we might best help them further beyond our programs that are already in place.”
The publisher said this week it would remove Russian and Belarusian teams from its FIFA and NHL games. Soccer and hockey governing bodies have banned teams from the countries from participating in international competitions. EA noted that as the conflict continues, it’s “continually reviewing the steps we can take.”
Ukraine’s vice prime minister Mykhailo Fedorov called on gaming companies and esports organizations to take action by, for instance, temporarily suspending player accounts in Russia and Belarus. CD Projekt has halted sales of its games and all titles on the GOG storefront in both countries. Bloober Team stopped selling its games there too.
On Friday, Microsoft put all sales in Russia on hold, including those of Xbox consoles. Meanwhile, Paladins and Rogue Company developer Hi-Rez Studios is donating all of its March and April revenues from Russia to UNICEF to help children in Ukraine. It pledged a minimum of $50,000.
Roland makes its classic SH-101 synth available to play on the web
Roland’s browser-based synth studio now includes a third classic instrument. The company has updated its Roland 50 Studio web app with a simplified version of the iconic SH-101 synth. As with the virtual TR-808 drum and TB-303 synths, you can control the SH-101 side-by-side with another model on your PC or mobile device, and you can record, download and share your creations.
The real-world SH-101 launched in 1982 as a relatively low-cost and portable alternative to rival synths like the Yamaha DX7, particularly to keytar fans. It struggled to compete and was phased out in 1986. Many electronic artists latched on to its monophonic sound, however, and it helped define the sounds of more than a few well-known performers in the 1990s and 2000s. Dance legends like The Chemical Brothers, The Prodigy and Orbital have relied on the SH-101, but it has also been useful to IDM pioneers like Aphex Twin, Boards of Canada and Squarepusher.
There are physical equivalents to the SH-101. Behringer’s MS-101 is a clone, while Superlative’s yet-to-ship SB01 Super Bee takes some inspiration from the Roland original. The official web version is clearly more accessible, though, and gives you a chance to try that signature sound for yourself before buying any real-world hardware.