Google I/O starts May 11th virtually with a ‘limited’ in-person audience

Google just announced that its annual I/O developer conference is taking place at the Shoreline Amphitheater on May 11th and 12th with a “limited live audience.” This would mark the first time there has been any in-person component of I/O since 2019, but that limited live audience will primarily consist of Google employees as well as some partners. Other attendees will have to tune in to the livestream remotely, just like last year.

The “save the date” Google just shared said that the event this year will be “completely free and open to everyone virtually” and encouraged potential attendees to “plan to tune in online.” From the sound of things, Google will just be using the Shoreline Amphitheater as a venue to broadcast from, rather than a place where attendees can gather. Basically, don’t book any plane tickets to California, because chances are you’ll be watching at home.

Google I/O was canceled entirely in 2020 in the early days of the COVID-19 pandemic, and the 2021 event took place virtually, like so many other tech events have in the last two years. While cases in the US have dropped significantly since peaking earlier this year thanks to the Omicron variant, it appears Google is putting safety first.  

Update, 7:00PM ET: Added more details on Google’s plans for a limited in-person audience.

Congressional bills would ban tech mergers over $5 billion

Senator Elizabeth Warren has long made clear that she’s no fan of Big Tech, and her latest legislation proves it. She and House Representative Mondaire Jones have introduced legislation in their respective congressional chambers that would effectively ban large technology mergers. The Prohibiting Anticompetitive Mergers Act (PAMA) would make it illegal to pursue “prohibited mergers,” including those worth more than $5 billion or which provide market shares beyond 25 percent for employers and 33 percent for sellers.

The bills would also give antitrust regulators more power to halt and review mergers. They would have authority to reject mergers outright, without requiring court orders. They would likewise bar mergers from companies with track records of antitrust violations or other instances of “corporate crime” in the past decade. Officials would have to gauge the impact of these acquisition on labor forces, and wouldn’t be allowed to negotiate with the companies to secure “remedies” for clearing mergers.

Crucially, PAMA would formalize procedures for reviewing past mergers and breaking up “harmful deals” that allegedly hurt competition. The Federal Trade Commission has signalled a willingness to split up tech giants like Meta despite approving mergers years earlier. PAMA might make it easier to unwind those acquisitions and force brands like Instagram and WhatsApp to operate as separate businesses.

The act isn’t strictly focused on tech, but Warren made clear that industry was a target. She cautioned the FTC on Amazon’s proposed buyout of MGM Studios, and challenged Lockheed Martin’s since-abandoned attempt to buy Aerojet Rocketdyne.

If it becomes law, PAMA would ban the Amazon-MGM union (worth over $8.4 billion), Microsoft’s Activision deal ($68.7 billion) and relatively modest acquisitions like Google’s planned buyout of Mandiant ($5.4 billion). Tech firms would largely have to focus on acquiring ‘small’ companies, and would largely have to forego deals meant to expand market share or otherwise cement dominance in a given market.

However, there are obstacles that might prevent PAMA from reaching President Biden’s desk. Both the Senate and House bills have no Republican cosponsors — they’re either Democrats or left-leaning independents like Senator Bernie Sanders. That’s enough to clear the House, but the Senate bill could fail if it doesn’t obtain total support from sitting Democrats. As such, this may represent more of a declaration of Democrats’ intentions than a fundamental change in regulatory policies.

Netflix wants to charge you more for moochers on your account

Netflix is finally gearing up to do something about unauthorized account sharing. After testing a notification last year that pushed people to stop mooching and get their own Netflix accounts, the company has announced another test in Chile, Costa Rica and Peru that will let subscribers pay extra to share their account with people outside of their home. According to Variety, subscribers will be able to add up to two “sub-members” for $2.99 each in Costa Rica. Those users will get their own Netflix logins, recommendations and profile. 

Additionally, Netflix will also let subscribers in those countries transfer individual profiles to completely separate accounts. That’ll make it easy for moochers to keep their queue and recommendations intact. The company isn’t committing to these features globally yet, but if it works out in those countries, don’t be surprised if it starts nagging your parents to pay extra for your account.

“We’ve always made it easy for people who live together to share their Netflix account, with features like separate profiles and multiple streams in our Standard and Premium plans,” Chengyi Long, director of Netflix Product Innovation, said in a blog post. “While these have been hugely popular, they have also created some confusion about when and how Netflix can be shared. As a result, accounts are being shared between households – impacting our ability to invest in great new TV and films for our members.”

If anything, it’s surprising it’s taken Netflix this long to do something about account sharing. The practice is explicitly forbidden in the company’s Terms of Service, but it’s something many people do anyway. (And really, grandma doesn’t need her own account just to watch her stories.) After raising its prices in North America earlier this year, it wouldn’t be too shocking to see the company push for additional fees.

NASA’s James Webb Space Telescope passes key optics tests

Astronomers can breathe a little easier. NASA has confirmed the James Webb Space Telescope has passed checks and tests verifying its optical performance following a “fine phasing” alignment on March 11th. There also aren’t any critical problems or detectable blockages. Optical systems are performing “at, or above, expectations,” NASA said.

The fine phasing corrected alignment errors by using optical elements inside the James Webb Space Telescope’s NIRCam science instrument. The mission team gauged the performance by aligning and focusing the telescope on a star. The technology is very sensitive — as you can see above, Webb captured galaxies and stars in the background despite the very bright star in the middle.

NASA expects to finish aligning the observatory across all instruments by early May or sooner. After that, the team will spend two months prepping the instruments for capturing and sharing the first practical images and data in the summer.

The milestones show not just that Webb survived the 930,000-mile journey to its observation point, but that the telescope’s novel segmented mirror design works as promised — particularly important given the $10 billion price tag, numerous delays and Hubble’s mounting problems. For the most part, scientists can now concentrate on how they’ll use Webb to study the early universe and other elusive aspects of the cosmos.

Sam Barlow’s Immortality trilogy hits Xbox and PC this summer

Immortality, the latest game from Her Story and Telling Lies creator Sam Barlow, is set to hit Xbox Series consoles, Game Pass and PC this summer. Like its predecessors, Immortality is shot in full-motion video and uses interactive cinematic scenes as a main mechanic. However, unlike the previous games, Immortality has a distinct horror vibe, not just psychological thrill.

The game is broken into three parts, each one a mysterious, unreleased movie starring the actress Marissa Marcel. Marcel disappeared after filming wrapped on these movies, and players have to investigate the lost footage to figure out what happened to her. The movies are Ambrosio (1968), Minsky (1970) and Two of Everything (1999).

Barlow revealed the Immortality trilogy back in 2020 and released a teaser in June 2021, though details about the game have remained scarce. Today’s new trailer, which debuted during the ID@Xbox showcase on Twitch, was the first real dive into the game — and it looks delicious.

Barlow brought on three screenwriters to help with the Immortality script, Allan Scott (Queen’s Gambit), Amelia Gray (Mr. Robot) and Barry Gifford (Lost Highway). It looks like the game will come to additional consoles down the line, as Barlow said on Twitter, “Other platforms to be announced.”

Netflix thought now would be a good time to resurface Zelensky’s sitcom

Before he gained widespread acclaim for his leadership of Ukraine following Russia’s invasion, president Volodymyr Zelensky was a famous actor and comedian. He starred in a satirical comedy series called Servant of the People, which is now once again available to view on Netflix in the US.

Zelensky played a teacher who is unexpectedly elected president of Ukraine after a video of him ranting about government corruption goes viral. As The New York Times notes, the series, which ran from 2015 to 2019, proved successful in Russia as well as Ukraine. The show has previously been on Netflix in the US, and the service suggested it was bringing Servant of the People back by popular demand.

It’s not surprising that subscribers are interested in watching the show that helped propel Zelensky to the presidency. It’ll be interesting to see if Netflix shares viewership figures in the coming weeks. 

Still, Netflix is touting the return of the show amid a conflict in Ukraine in which thousands of people have been killed. The number of refugees who have fled the country is in the millions, according to the United Nations.

Netflix is one of many companies that have cut ties with Russia over the last few weeks. Its streaming platform is no longer available there. It reportedly suspended production and content acquisitions in the country too.

Epson’s latest laser projector promises 4K 120Hz output for $3,999

Only a month after revealing the Pro Cinema LS12000 laser projector, Epson is bringing much of the same tech to a cheaper model. The Home Cinema LS11000 4K PRO-UHD also uses multi-array laser diodes as the light source (which Epson says will last for up to 20,000 hours), as well as pixel-shifting technology and a three-chip LCD system.

The company claims its precision shift glass plate can refract light accurately to deliver an “exceptionally sharp and clear picture” with a 3,840 x 2,160, 8.29 million-pixel image at a display size of up to 300 inches. It says the Epson Picture Processor can handle resolution enhancement, frame interpolation, color, contrast and HDR imagery in real time. The projector supports HDR10, HLG and HDR10+, though there’s no mention of Dolby Vision.

The LS11000 can output 4K images at 120 fps with input lag times below 20 milliseconds, according to Epson. That could make it a solid choice for large-display gaming, though the lag might not quite cut it for high-performance players who need to minimize input latency. There are two HDMI 2.1 ports on the rear, one of which has eARC/ARC and Dolby Atmos support.

At 2,500 lumens, the LS11000 isn’t quite as bright as the 2,700-lumen LS12000. It has a lower contrast ratio of 1,200,000:1 compared with the LS12000’s 2,500,000:1. For those key tradeoffs, you’ll save $1,000 by opting for the LS11000. Epson’s latest laser projector costs $3,999 and it will ship later this month.