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In the video, Kate Rayner, Technical Director at The Coalition studio, talks about her team’s collaboration with Epic Games, developing with Unreal Engine 5, and what players can expect from next-gen games on Xbox Series X|S be able.

Here is an excerpt from an accompanying interview:
“Today during Epic Games’ State of Unreal presentation, you unveiled a new Unreal Engine 5 demo. What can you tell us about what we just saw?

First of all I have to give credit to the whole team as this was truly a studio wide effort to create our first ever cinematic in UE5 – and also the first time we used sequencers – and we had a lot of fun doing it. A few things that we’re really proud of are the facial animations and the overall quality of the character model.

We were able to take a preliminary version of our next-gen facial rig and hire an actor with a head-cam to capture the performance and work with Cubic Motion to bring it all to life. Coupled with Control Rig, we’ve been able to create someone who looks and moves in a way that’s more realistic than we’ve ever done, and it’s incredibly exciting to envision where we can go next. We also used the Chaos Cloth physics to get a really high level of visual fidelity and we’re really happy with the result.

The coolest part is that we can run all these great graphics and animations on an Xbox Series X, which gives a sense of the visual fidelity and quality we’re about to achieve. Demos like this allow us to learn a lot about the power of UE5 and I think it’s safe to say that we’ll be able to create some pretty incredible things with this new technology.”

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