もっと詳しく

Halo Infinite launches December 8th with critics saying that, according to the general, the campaign as a multi-player exit from the beta in beta phase on November 15th. Since then, the number of players has decreased lack of new contents and the return of the announced announcements. A situation that Brian Jarrard, Community Director in the development studio 343 Industries, admitted that he provoked that to them usuarios se les haya “acabado la paciencia”.

Jarrad ha responded to a Reddit user which gives me transparency in the study of Redmond in view of the problems which he provoked the return of the promised contents: “Certainly hay a montn of challenges and ataduras. Of course, we are not content to be able to increase the expectations of the community. It’s one difficult situation that will have time for the team“.

“Now the focus is on Temporada 2 and we’ll share it here in the next few weeks. cost calculation, organizer, contractoretc., [una situacin] which does not actually provide detailed periodic updates “, continues Jarrard.

The communicator concludes: “We understand that in the community he simply accepted the passion, and frankly, creo that is comprehensibly sung in phrases. Simply necesitamos algo de tiempo for the ultimate team the details and entones we will share as much as we want “.

Halo Infinite

La sincera respuesta, ms que calmar los nimos, ha preoccupied with the playerssegn varios mensagjes recogidos por VGC. Some people believe that a team of employee scientists has problems launching new maps, modes and cosmetic elements within a short time, and otros temen por lo que est ocurriendo entre bambalinas. “What is uncurended? Cmo, five months after the launch, is it in the contracting and planning phase?”, Says one of them.

“Usually the plans and projects are planned for things that are covered in the first months and months”, says another. “There is no way that the things that are being planned are being offered at any given moment.. Cmo ha okurrido esto? “

The director of the multi-player abandon 343i

Andrew Witts, the director of the multiplayer mode the Halo Infinite, dej 343 Industries a principios de marzo. The first period of the game has been extended to May 3, when launching Temporada 2. Without embarrassment, one of the most sought-after features of this content, the cooperative, will not be available on the beach. S has new maps and modes. Asimismo, el modo Forja do not start your trial phase until the finals of 2022.

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